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Macromedia
Flash (6.0) MX - Tutorials |
Dynamic
text - tutorial #1 - Intermediate Level - |
What this tut is about? |
The
following tutorial describes how to load text into an (.swf
)
from an external source... like a text file.(notepad) |
Step 1 |
A).Open
Flash MX. B).Select "window" from the menu
along the top.
C). Make sure the tools, properties,
and timeline are checked. |
Step 2 |
Select the text tool from the tools menu
Drag a text box onto the stage. You can leave the cursor
inside the box.
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Step 3 |
Open the properties panel.
A).
Select Dynamic text from the dropdown menu
B). De-select Selectable,
then choose Render text as HTML
C). Type (textField), into the box marked Var:
...also select optional items desired, font size, font color
and so on.
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Step 4 |
A).On
the timeline, choose the layer and right-click
the first
frame the
text box resides on, in this case layer 1, frame 1.
Note: If you create a motion tween using the text box you
would need to
right-click the final keyframe of the tween.
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Step 5 |
After
the right-clicking, select the Actions
panel in normal mode.
A).
In the left portion select Actions, Browser/Network
then
double-click loadVariables.
B). In
the box marked URL:,
type the name of the text file.
In this case our text file is named (text1.txt)
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Step 6 |
The
final step is to create a text file.
A).Open your text editor (notepad). Type in your
text as follows, textField= Add your text here!
Note: Begin your text with textField= add your text
after the equal sign.
(textField) was the same name used in the Var: box in Step
3C
B). Save the .txt file in the same directory as the .swf file.
Name
the file (text1.txt) the same name used in the URL box in
Step 5B. |
Optional Step |
If
you want to create a second text box, follow the steps
above adding another layer for the second text box.
Then create a second text file naming it text2.txt
(See Step 5B)
The new text should begin with textField2=. (See
Step 6 & 3C)
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